I'm a motion designer, director, and creative technologist with 25+ years combining story, design, and animation. Based in Brooklyn. I have worked on music videos, broadcast design, feature films, PSAs, the whole range of motion graphics and animation. My work has won several international awards, including Gold and Silver at Promax/BDA. Most recently, I served as showrunner and director on a TV show I created called Hey Fuzzy Yellow, a €4M, 52-episode STEAM kids series now airing internationally. I oversaw art, story, animation and sound departments across 4 countries. I use Claude to build my own animation tools in After Effects. I have also shipped web apps using React, Next.js, Tailwind, and Supabase, all built in Claude Code. I make things by hand where it matters and bring in AI where it earns its place. I love the art + science combo.
Woof is a web app that lets you create and share sound effect buttons with your friends. Like a sound emoji. Meme culture is a wild, sprawling landscape, and Woof identified a blank spot on the map where there are no other players. Woof is created and maintained with Claude Code.
Try it out! www.itswoof.com
Stack
- Framework: Next.js 16 (App Router) + React 19 + TypeScript
- UI & Styling: Tailwind CSS 4, Radix UI, shadcn/ui, Lucide icons, Next Themes (dark/light mode)
- Database & Backend: Supabase (PostgreSQL + BaaS) — client-side and server-side via SSR package
- API & Server: Next.js API routes (contact email, AI sound metadata generation), Server Actions for sound analysis
How You Say is a social platform for discovering and sharing products that you like. It is intentionally barebones, avoiding all the things that make social networks so noisy and depressing. No influencers, no branded content, no tracking, no ads. Just a zen feed of stuff you might like, powered by a personalized weighted recommendation engine. How You Say is created and maintained with Claude Code.
Try it out! www.howyousay.co/demo
Stack
- Framework: Next.js 16 (App Router) + React 19
- Backend: Supabase (Postgres), Cloudflare R2 for file/image storage, Stripe for payments
- Styling & Deploy: Tailwind CSS, Vercel
- Key features: Feed/recommendation system powered by custom Postgres RPCs, a bot network of 10 automated accounts, subscription gating, OG scraper for product metadata, admin dashboard with analytics and moderation tools
Muy Watercolor is a chillout coloring book app for iOS and iPadOS. It has a very satisfying, realistic watercolor effect and 14 pages of drawings to color. The app was created on the open-source game engine Godot, using Claude for the coded functionality.
Available on the App Store now!

Jungle Fruit is my one-man production company, where I create, develop, and showrun original kids' TV.
Hey Fuzzy Yellow
My 2017 animated short "Hey Fuzzy Yellow" was developed into a full STEAM series for preschoolers in collaboration with Doobry and Toon2Tango, designed around Reggio-Emilia principles of curiosity-led learning — the idea that you design conditions for discovery rather than deliver content at children. I served as showrunner and director, overseeing script, design and animation departments, as well as composing the theme song and other music components. The €4M, 52 × 11 minute production was truly international: scripts by Curiosity Ink Media (US), storyboarding and design by Treehouse Republic (Ireland), sound by Will Productions (France), and animation by Hotel Hungaria (Belgium). Production wrapped in 2025, and the show is currently airing in Ireland and Latin America.
Watch the pilot here:
Muy
Muy is my favorite side project. It's all about drum machine music for kids. Kids + drum grooves is the best combination in the world. I'm having a great time experimenting with it, working toward a final format that will one day be an educational kids TV show. Using Claude, I have developed a custom After Effects character rig that uses predefined animation clips similar to a game engine. It also has automatic lipsync, blinking and other expressive tools. Around that, I'm planning interactive apps as well as an apparel line. For now, my test animations have amassed 29,000 followers on YouTube.
Watch the latest experiment here:
I made a watercolor app for Muy using Godot and Claude, available on the App Store.
This is an interactive drum machine I created using Claude Code. Rather than relying on samples, it generates drums using realtime FM synthesis. The sequencer is programmable and is designed to be accessible to kids.

I ran a toy company called Famous OTO that made premium cardboard playhouses for kids — 100% recyclable and manufactured in the USA. The philosophy was simple: set the scene and get out of the way. Design something vivid enough to spark the imagination, then let the child take over. The prints were designed by me and printed in Pennsylvania using top-quality lithographic techniques. The line included two full-size models, an ice cream truck and a taco truck, plus a cat-sized range featuring a miniature ice cream truck and a Brooklyn brownstone complete with a tiny French restaurant. The products were featured in New York Magazine and Crain's Business, and won an Award of Excellence from Communication Arts.
Pistachios was the director name I worked under for motion graphics from 2006 to 2016, combining experimental 2D, 3D, and mixed-media animation. I was represented by Blacklist in NYC and worked with some of the world's leading agencies and brands across broadcast, digital, and branded content. My work won several international awards, including Gold and Silver at Promax/BDA.
Watch the showreel here: